abstract

Limited Life is a focus on filling voids that have been created through a hyper-stimulated existence, a high tech throw-away culture of mass consumption and waste production. What has been lost or replaced by having a number of "friends", "like"-ing something and the creation of virtual existence? Are we craving the basics of human need; contact, connections and empathy, to experience with anyone, anything? Perhaps it is this culture that has led to how we see objects in our lives, as a quick fixes, fleeting romances and emotionally inert.

Technological advancement, inbuilt obsolescence, fashion, trends and social changes inhibit the relationships between objects and our interaction with them being extended to their fullest. It is these limitations that are the cause of generating excess consumption, waste and the breakdown of attachment between objects and their users, resulting in a scenario where we limit an objects value as much as they limit us having the ability to do so. Through the act of experimentation with the emotional attachments users have with objects with a specific focus on surfaces, this project will focus on emotional value as a method of reducing waste, sustaining a narrative and ultimately extending an objects life and worth.

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